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Scout | Sniper | Soldier | Demoman | Medic | Heavy Weapons Guy | Pyro | Spy | Engineer


To weapons profiles ►

Scout
Special: Displays the status of each team's flag on CTF maps
Speed: Very fast
Health: 75
Armor: 50
Weapons: Single-barrel shotgun, nail gun and crowbar
Grenades: 3 caltrop canisters and 3 concussion grenades
Abilities:Disarms detpacks set by enemy demomen by touching them; Unmasks spies by touching them
 
 
Sniper
Special: Toggles the sniper rifle zoom
Speed: medium
Health: 90
Armor: 50
Weapons: Nailgun, auto rifle, sniper rifle, and crowbar
Grenades: 2 hand grenades
 
 
Soldier
Special: Reloads your currently selected weapon
Speed: Slow
Health: 100
Armor: 200
Weapons: Single-barrel shotgun, double-barrel shotgun, rocket launcher and crowbar
Grenades: 4 hand grenades and 1 nail grenade
 
 
Demoman
Special: Detonates all your pipebombs
Speed: Medium
Health: 90
Armor: 100
Weapons: Single barrel shotgun, grenade launcher, pipebomb launcher, and crowbar
Grenades: 4 hand grenades and 4 MIRV
Abilities:Can set large explosive "detpacks" to clear new entrances to enemy base
 
 
Medic
Special: Selects the medkit
Speed: Fast
Health: 90
Armor: 100
Weapons: Medikit, single-barrel shotgun, double-barrel shotgun, and super nailgun
Grenades: 3 hand grenades and 2 concussion grenades
Abilities:an heal teammates with the medikit; Can automatically heals himself over time
 
 
Heavy Weapons Guy
Special: Selects the assault cannon
Speed: Very slow
Health: 100
Armor: 300
Weapons: Single-barrel shotgun, double-barrel shotgun, assault cannon, and crowbar
Grenades: 4 hand grenades and 1 MIRV grenade
Abilities:Doesn't get blown back as much by explosions
 
 
Pyro
Special: Selects the flamethrower
Speed: Medium
Health: 100
Armor: 150
Weapons: Single-barrel shotgun, flamethrower, incendiary cannon, and crowbar
Grenades: 1 hand grenade and 4 napalm
Abilities:Wears flame retardant armor, making him impossible to set on fire
 
 
Spy
Special: Shows the disguise/feign menu
Speed: Medium
Health: 90
Armor: 100
Weapons: Tranquilizer gun, double-barrel shotgun, nailgun, and knife
Grenades: 2 hand grenades and 2 hallucination gas grenades 
Abilities:Can disguise himself to look like any class, team or both; Can feign death loudly or quietly
 
 
Engineer
Special: Shows the build menu
Speed: Medium
Health: 80
Armor: 50
Weapons: Railgun, double-barrel shotgun, and wrench
Grenades: 2 hand grenades and 2 EMP grenades 
Abilities:Can build automatic sentry guns; Can build ammunition and armor dispensers; Can repair teammates armor by beating them with the wrench; Can create ammunition
 

 

 
   
 

Last update was on Friday, 19 July 2002